top of page
Hi, I'm Srinija.
|
I am a user experience designer, researcher, and storyteller who draws inspiration from the lives of people around me.

Combining agile design thinking methodology with diverse human-centred and humanity-centred design practices, we can work towards creating meaningful designs for a better future. I strive to create products, services, and experiences that empower people to help themselves through empathy, co-creation, and collaboration.

>   Currently pursuing master's degree - MA in Information Experience Design,

      from The Royal College of Art, London.

>   Previously worked as a UX Designer at HashedIn by Deloitte, Bangalore

>   Pursued undergraduate degree, Bachelor of Design - Human-Centred Design,

      from Srishti Institute of Art, Design, and Technology, Bangalore.

Selected Works

Screenshot 2024-05-14 at 12.09.42 AM.png

InclusiView

Augmented Reality | UI/UX design | Product research

AR for construction and Accessibility - Using AR to allow building planners/ Architects/ Interior Designers to experience physical/mental barriers from a very early planning stage. The tool allows them to view issues of varying severity along with real-time analysis of the problem and AI-assisted potential solutions to solve the accessibility issue

Screenshot 2024-05-18 at 11.06.48 PM.png

HealthMile

Design research | UI/UX Case study

A quick UI/UX project on a mobile health monitoring application with a personalised health tracking and monitoring experience that would cater to individuals' health goals. End-to-end design thinking process, including personas, user journey, competitor analysis, visual design, wireframing, prototyping, and accessibility. 

Frame 4.png

Roots of Resilience

User research | Experience design | Speculative future

This project explores the themes of community-based social change and inclusive innovation for societal development in India. Emphasising grassroots innovation, it speculates a future where local innovations empower communities to navigate the climate crisis, environmental challenges, and technological advancements, shaping the future of Indian communities.
 

cooking.jpg

The Aftermath Of Cooking

Design research | Experience design |  Adult learning

Re-imagining creative and engaging ways to help adults relearn high school mathematics in the form of a cookbook. The primary goal of this cookbook is to help adults develop the ability to identify and understand linear algebraical applications in everyday activities such as cooking.

Maker-centric Learning Through Handicrafts

Design research | System design | Workshop design

Designing for a systemic change, to encourage maker-centric learning in the mainstream Indian education curriculum through the teaching of local Indian handicrafts. 

Untitled2.jpg

A Classroom Experience

VR prototyping | Interaction design | Coding

Simulating an a-day-in-a-school-classroom experience through virtual reality. Designing a fulfilling experience by prototyping objects and interactions that mimic students' behaviour in classrooms to trigger nostalgia and help users create a connection to their memories.

Untitled3.jpg

Traffic Systems

User research | System design | Interaction design 

Designing an interactive public installation to create awareness among the general public about traffic rules and regulations. 

Untitled4.jpg

Tenets Of User Experience

Heuristic evaluation

Re-defining heuristic principles, titled "tenets of User Experience" by f1Studioz. Performing heuristic evaluation of LinkedIn website with the help of the re-defined heuristic principles,

Untitled5.jpg

Design in Education

Space design | System design | Prototyping

Done under an apprenticeship program, the project is focused on addressing the United Nations Sustainable Goals, specifically on goal #4 (quality education). The project aims to design community "maker spaces" that foster practical, hands-on learning.

bottom of page