Hi, I'm Srinija.
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I am a user experience designer, researcher, and storyteller who draws inspiration from the lives of people around me.
Combining agile design thinking methodology with diverse human-centred and humanity-centred design practices, we can work towards creating meaningful designs for a better future. I strive to create products, services, and experiences that empower people to help themselves through empathy, co-creation, and collaboration.
> Currently pursuing master's degree - MA in Information Experience Design,
from The Royal College of Art, London.
> Previously worked as a UX Designer at HashedIn by Deloitte, Bangalore
> Pursued undergraduate degree, Bachelor of Design - Human-Centred Design,
from Srishti Institute of Art, Design, and Technology, Bangalore.
Selected Works
InclusiView
Augmented Reality | UI/UX design | Product research
AR for construction and Accessibility - Using AR to allow building planners/ Architects/ Interior Designers to experience physical/mental barriers from a very early planning stage. The tool allows them to view issues of varying severity along with real-time analysis of the problem and AI-assisted potential solutions to solve the accessibility issue
HealthMile
Design research | UI/UX Case study
A quick UI/UX project on a mobile health monitoring application with a personalised health tracking and monitoring experience that would cater to individuals' health goals. End-to-end design thinking process, including personas, user journey, competitor analysis, visual design, wireframing, prototyping, and accessibility.
Roots of Resilience
User research | Experience design | Speculative future
This project explores the themes of community-based social change and inclusive innovation for societal development in India. Emphasising grassroots innovation, it speculates a future where local innovations empower communities to navigate the climate crisis, environmental challenges, and technological advancements, shaping the future of Indian communities.
The Aftermath Of Cooking
Design research | Experience design | Adult learning
Re-imagining creative and engaging ways to help adults relearn high school mathematics in the form of a cookbook. The primary goal of this cookbook is to help adults develop the ability to identify and understand linear algebraical applications in everyday activities such as cooking.
Maker-centric Learning Through Handicrafts
Design research | System design | Workshop design
Designing for a systemic change, to encourage maker-centric learning in the mainstream Indian education curriculum through the teaching of local Indian handicrafts.
A Classroom Experience
VR prototyping | Interaction design | Coding
Simulating an a-day-in-a-school-classroom experience through virtual reality. Designing a fulfilling experience by prototyping objects and interactions that mimic students' behaviour in classrooms to trigger nostalgia and help users create a connection to their memories.
Traffic Systems
User research | System design | Interaction design
Designing an interactive public installation to create awareness among the general public about traffic rules and regulations.
Tenets Of User Experience
Heuristic evaluation
Re-defining heuristic principles, titled "tenets of User Experience" by f1Studioz. Performing heuristic evaluation of LinkedIn website with the help of the re-defined heuristic principles,
Design in Education
Space design | System design | Prototyping
Done under an apprenticeship program, the project is focused on addressing the United Nations Sustainable Goals, specifically on goal #4 (quality education). The project aims to design community "maker spaces" that foster practical, hands-on learning.